2007-07-28
2007-07-31
America/Los Angeles
Virtuality and Virtualization These papers appear in Virtuality and Virtualization, edited by Kevin Crowston, Sandra Sieber and Eleanor Wynn, Springer, Boston, 2007. Table of Contents Introduction 1. Virtuality and Virtualization Section 1: Keynotes 2 Beyond Distributed Cognition 3 Dig the Dirt Section 2: Frameworks for Understanding Virtuality and Virtualizatio 4 Conceptualizing Virtual Collaborative Work 5 Conduct, Performance, and Dilemmas of Inter-organizational Virtual Organizing Section 3: Process Issues to Achieve Virtualization 6 Structuring Virtuality 7 Competency Rallying Processes in Virtual Organizations 8 Spatial and Temporal Boundaries in Global Teams 9 Coordinating Global Software Development Activities 10 The Tension Between Expectations of Availability and the Reality of Availability in Hybrid Teams 11 A Process Maturity Model for Geographically Dispersed Software Sustenance Operations Section 4: Group Processes in Virtual Teams 12 A Structurational Perspective on Leadership in Virtual Teams 13 Ambassadorial Leadership 14 The Presentation of Self in a Virtual but Work-related Environment 15 Understanding Virtuality 16 Conditions Enabling Effective Multiple Team Membership Section 5: Knowledge and Virtuality 17 Learning Triggers in Virtual Groups 18 Sharing Knowledge in Global Virtual Teams 19 The Practice of e-Science and e-Social Science 20 From Senses to Sensors 21 Expertise Management in a Distributed Context Section 6: The Role of Fiction in Structuring Virtuality 22 Building Virtual Spaces 23 Reframing Online Games 24 Virtualizing the Virtual Section 7: Panels 25 Virtualization and Institutions 26 Exploring the Nature of Virtuality 27 The Social in the Virtual 28 The Role of Shapers in Knowledge-Sharing 29 Game Architecture and Virtual Teamwork 30 The IT Artifact and Telecommuting 31 Virtual Patients
Event type:
Working Conference
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